3D Common

This tab allows you to modify the common properties of selected 3D entities.

Entity Inspector - 3D Common

Name

This is the name of the selected 3D entity.

Designs

This is the number of selected designs.

Objects

This is the number of selected folding models and meshes.

Lights

This is the number of selected light sources.

Total

This is the total number of selected 3D entities.

Extents

The (x,y,z) extents of the selected 3D entities are displayed here.

Reset

Press this button to reset the bounding box around the selected entities.

Position

You can alter the (x,y,z) position of the selected entity here.

Locked

Switch this option on to lock the positions and rotations of the selected 3D entities.

Visible

Use this switch to toggle the visibility of the selected 3D entities. This property can be used to alter the visibility of entities during animations.

Path

In/Out - select how animation paths are smoothed between key frames. Several options are available including RoundOvershoot and Linear.

Rotation

In/Out - select how an entity rotation is smoothed between animation key frames. Several options are available including RoundOvershoot and Linear.

Did you find it helpful? Yes No

Send feedback
Sorry we couldn't be helpful. Help us improve this article with your feedback.

You may like to read -